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1 hour ago, Bigdoggsteel said:

100%. They are doing many things I feared they would do.

I played a bit of the FF7 remaster last night. I'm just at the section early enough on when you get into Shinra tower looking for Aeris. One thing I noticed was that the dialogue was humerous at times, particularly Barrett. Kind of kookie. I think that is going to be gone.

I wanted it to be closer to the original FF7 than to FF15. I fear it will more closely resemble the latter in gameplay and tone. 

Yep I'm pretty sure all the quirks and silliness that are part of what makes FF7 so loved will be gone, replaced by a slick but largely soulless production. Barret's dialogue is basically just sound bytes from Mr T, but who cares? Everyone loves Mr T. Now granted I wouldn't be against a bit of a translation clean up as the original translation was adequate at best and often made no sense or mistranslated entire portions of the plot making the story impossible to follow. I'd be okay with those problems being fixed on the proviso the tone of the original is retained. In fact I'm sure there's a fan patch for the PC version that pretty much does this. 

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21 hours ago, Bigdoggsteel said:

100%. They are doing many things I feared they would do.

I played a bit of the FF7 remaster last night. I'm just at the section early enough on when you get into Shinra tower looking for Aeris. One thing I noticed was that the dialogue was humerous at times, particularly Barrett. Kind of kookie. I think that is going to be gone.

I wanted it to be closer to the original FF7 than to FF15. I fear it will more closely resemble the latter in gameplay and tone

All I wanted, when they announced the remake was basically FF7 with current gen graphics.

I think, they are trying to appeal to the next generation of gamers, as it seemed to be the case with 15. Pretty sure there is a screen when you start ff15 that says a final fantasy game for current and new fans. Seems like it appealed more to new fans than current ones.

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3 minutes ago, davulsukur said:

All I wanted, when they announced the remake was basically FF7 with current gen graphics.

I think, they are trying to appeal to the next generation of gamers, as it seemed to be the case with 15. Pretty sure there is a screen when you start ff15 that says a final fantasy game for current and new fans. Seems like it appealed more to new fans than current ones.

I haven't been able to get into a FF game since 10, so the 'new' style definitely isn't for me. 

All I wanted from a FF7 remake was:

- next gen graphics
- a better translation and more effective telling of the story, which admittedly is a bit confusing in the original game

That's it. No storyline changes, no major gameplay changes - just some very minor tweaks to the original translation and upgraded graphics. The idea of the older gameplay not appealing to 'new' gamers is just nonsense to me. Persona 5 showed that the traditional turn-based combat system can still be utilised effectively and that game had huge sales. Granted P5's overall sales are probably half of FF15, but I don't think that's down to gameplay - it's just that Final Fantasy is a much bigger brand with a larger fanbase than the Persona series. 

Admittedly some of the FF7 minigames would probably need to be reimagined or removed for a new release as even in the original they are a little clunky and wouldn't work in the same way with modern consoles, and the world map section of the game would probably need a bit of a redesign as well, but these are minor tweaks. The battle system did not need to be overhauled and changed. Storyline elements did not need to be altered in any way. These are additional tasks Square has taken in which are, imo, totally unnecessary.

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8 minutes ago, DE. said:

I haven't been able to get into a FF game since 10, so the 'new' style definitely isn't for me. 

All I wanted from a FF7 remake was:

- next gen graphics
- a better translation and more effective telling of the story, which admittedly is a bit confusing in the original game

That's it. No storyline changes, no major gameplay changes - just some very minor tweaks to the original translation and upgraded graphics. The idea of the older gameplay not appealing to 'new' gamers is just nonsense to me. Persona 5 showed that the traditional turn-based combat system can still be utilised effectively and that game had huge sales. Granted P5's overall sales are probably half of FF15, but I don't think that's down to gameplay - it's just that Final Fantasy is a much bigger brand with a larger fanbase than the Persona series. 

Admittedly some of the FF7 minigames would probably need to be reimagined or removed for a new release as even in the original they are a little clunky and wouldn't work in the same way with modern consoles, and the world map section of the game would probably need a bit of a redesign as well, but these are minor tweaks. The battle system did not need to be overhauled and changed. Storyline elements did not need to be altered in any way. These are additional tasks Square has taken in which are, imo, totally unnecessary.

Aye, not disagreeing with you.

It's not necessarily why they decided to overhaul the combat system on the later FF games and now the remake, just my thoughts. 

I still enjoy the turn based combat and I would have preferred them to keep that in the remake.

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5 minutes ago, davulsukur said:

Aye, not disagreeing with you.

It's not necessarily why they decided to overhaul the combat system on the later FF games and now the remake, just my thoughts. 

I still enjoy the turn based combat and I would have preferred them to keep that in the remake.

Sorry that wasn't aimed specifically at you, more a general reflection on the idea that FF7 needs to be revamped for modern sensibilities. 

I don't really care that they changed the combat system for new FF games. It's their prerogative and the games continue to sell in good numbers so if they want to do that then that's fine. Just because it doesn't appeal to me doesn't mean a lot of other people won't enjoy it, and they obviously do judging from FF15 sales so that's cool. I have other franchises I can go to if I need my old school JRPG fix. Hell, there's a ton of older JRPG games with the traditional combat systems that I've never played, so I'm not starving for new content in that regard.

Funnily enough I think implementing the 'new' combat system was probably just easier for them than reimagining the traditional turn-based system. They basically just lifted what they'd already done on FF15 and tweaked it a little, rather than designing a new system from scratch. I get it even though I don't like it. Potential storyline changes bother me a lot more than the battle mechanic.

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The FFVII Remake opening has been released:

As expected the graphics look incredible.

Interesting to compare to the PS3 technical demo from the mid-2000s:

And let's throw in the OG intro for the nostalgia feels:

 

Edited by DE.

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On 24/01/2020 at 10:40, K-Hod said:

Was probably announced ages ago, but I’ve only just spotted that there is a new Resident Evil 3 remake, so that will be getting purchased in April! 

Nemesis looks goofy and Jill looks like a man.

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FFVII remake demo is apparently now available to download on PS4!

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38 minutes ago, DE. said:

FFVII remake demo is apparently now available to download on PS4!

Very exciting stuff. Will be on that when I get home

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Playing a lot of Nioh, really like it. Got it free on PS plus

Red dead, I am plodding along. I like it, but I am playing it slowly, like the game itself.

Always planning on getting back to Persona 5, but hasn't happened in a while 

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I played the demo last night, impressions are that I'm pleasantly surprised for the most part. Other than the one big problem I have with changing the story at the end of the bombing mission, the rest of the demo is very good. I notice that in this demo the opening is a lot shorter than the one Square-Enix officially released, starting in the same place as the original game with Aerith in the alleyway. I assume the full game will have the longer opening, maybe this demo is from a build that was created before the intro was expanded? Either way the new opening gives me goosebumps every time I watch it. 

Graphics are just amazing. They've done an incredible job with that. It really blew my mind seeing the game portrayed in such vivid detail. The overall atmosphere of the reactor is spot on as well. The music is basically remixes of the original themes as it should be, and it sounds great. Voice acting was on point too, although some of the dialogue was... meh. They've tried to keep to the spirit of the original translation for the most part though which I do appreciate. Another thing I found curious was that the mouths seem to be synced to the English voices rather than Japanese. Not sure if they've purposefully redone this for the English version of the game or if it's just been made this way on purpose.

Honestly I don't mind the combat system as much as I thought I would. It's cool that you can switch to 'classic' mode which essentially has the AI attack and defend automatically whilst you select commands (spells, summons, items, etc). I tried both combat modes and didn't mind either of them. 

Random side note, the first FF7 demo released back in 1996 was also the bombing mission ending at the same place :') although in that one you could play with Aerith in your team from the start, which you obviously can't do in the original. I believe there was a second demo released, also of the bombing mission, which had Tifa playable instead - although she was also unavailable at the beginning of the actual game.  

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Good that the demo sounds encouraging.

Not having a Playstation is subsequently going to kill me until next year when the exclusivity expires.

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To be honest I doubt I'll get it when it comes out. As much as I'm anticipating the game I'm not paying £60 (normal edition) or £75 (deluxe edition) for it. Will wait until it sees a price decrease.

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I rarely by games at full price. I've never paid £60 for one and as much as I love FF7, I wouldn't pay £60 for it.

Its being released in chapters as well, isn't it? I assume you're covered for all releases when buying it?

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Still playing red dead 2 and still convinced it’s the greatest game of all time 

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4 hours ago, davulsukur said:

I rarely by games at full price. I've never paid £60 for one and as much as I love FF7, I wouldn't pay £60 for it.

Its being released in chapters as well, isn't it? I assume you're covered for all releases when buying it?

Hah, nope. They are treating every chapter as a full game so if you want to buy them on the day of release you'll be forking out a minimum of £60 each time. So if there's four chapters that's £240...

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59 minutes ago, DE. said:

Hah, nope. They are treating every chapter as a full game so if you want to buy them on the day of release you'll be forking out a minimum of £60 each time. So if there's four chapters that's £240...

You're kidding?!? That's mental.

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28 minutes ago, davulsukur said:

You're kidding?!? That's mental.

That's my understanding. There could be years between games so I guess from their perspective you're getting a full game each time. 

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If anyone wants to pre-order the FF7 remake for a reasonable price it's on https://www.thegamecollection.net/ for £42.95 at the moment. Cheapest I've seen it so far. 

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On 03/03/2020 at 08:54, DE. said:

I played the demo last night, impressions are that I'm pleasantly surprised for the most part. Other than the one big problem I have with changing the story at the end of the bombing mission, the rest of the demo is very good. I notice that in this demo the opening is a lot shorter than the one Square-Enix officially released, starting in the same place as the original game with Aerith in the alleyway. I assume the full game will have the longer opening, maybe this demo is from a build that was created before the intro was expanded? Either way the new opening gives me goosebumps every time I watch it. 

Graphics are just amazing. They've done an incredible job with that. It really blew my mind seeing the game portrayed in such vivid detail. The overall atmosphere of the reactor is spot on as well. The music is basically remixes of the original themes as it should be, and it sounds great. Voice acting was on point too, although some of the dialogue was... meh. They've tried to keep to the spirit of the original translation for the most part though which I do appreciate. Another thing I found curious was that the mouths seem to be synced to the English voices rather than Japanese. Not sure if they've purposefully redone this for the English version of the game or if it's just been made this way on purpose.

Honestly I don't mind the combat system as much as I thought I would. It's cool that you can switch to 'classic' mode which essentially has the AI attack and defend automatically whilst you select commands (spells, summons, items, etc). I tried both combat modes and didn't mind either of them. 

Random side note, the first FF7 demo released back in 1996 was also the bombing mission ending at the same place :') although in that one you could play with Aerith in your team from the start, which you obviously can't do in the original. I believe there was a second demo released, also of the bombing mission, which had Tifa playable instead - although she was also unavailable at the beginning of the actual game.  

I think a lot of cut scenes were removed from the demo. I saw some journalists play on youtube and they had a different version. They could play as far as where you rescue Aeries from the lab. 

I agree with your take above. I do find the battles tad drawn out though, but the original was the same. I continued paying the original last night. Very calming in these times.

That crazy, 4 full price games. I'm not against it, but god it's gonna take what, a decade? Unless they have a lot of work done already.  

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In happier news- I’ve managed to get an N64 emulator working on my laptop. (It’s a MacBook, so that’s quite an achievement!) I’m also able to use my PS4 pad, ideal!

It also has emulators for mega drive and other consoles, so plenty of choice!

I’ve got the new Resident Evil pre ordered (out early next month and I’m going to have to succumb to buying Call of Duty, though the reviews have been solid.

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1 hour ago, Bigdoggsteel said:

I think a lot of cut scenes were removed from the demo. I saw some journalists play on youtube and they had a different version. They could play as far as where you rescue Aeries from the lab. 

I agree with your take above. I do find the battles tad drawn out though, but the original was the same. I continued paying the original last night. Very calming in these times.

That crazy, 4 full price games. I'm not against it, but god it's gonna take what, a decade? Unless they have a lot of work done already.  

Yeah the demo cuts out quite early, so I expect the full version to have more to offer. As for how long the full FF7 story is going to take to flesh out over PS4/PS5, I guess you are probably looking at 7 or 8 years at least. Crazy stuff. 

13 minutes ago, K-Hod said:

In happier news- I’ve managed to get an N64 emulator working on my laptop. (It’s a MacBook, so that’s quite an achievement!) I’m also able to use my PS4 pad, ideal!

It also has emulators for mega drive and other consoles, so plenty of choice!

I’ve got the new Resident Evil pre ordered (out early next month and I’m going to have to succumb to buying Call of Duty, though the reviews have been solid.

I love the N64 games but hate the controller. I wish I could find an adapter for my OG N64 to use a PS1 controller - that would be ideal. 

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The Wii U pad or even pro controller ruined BOW for me. I just always found the, so stressful and difficult to press buttons on. Maybe that's because of Zeldas UI though. 

Did any of you play it? What ye think 

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So I was searching for something non-gaming related and came across the first-run edition of Advent Children I ordered way back in 2005 :')

I1mBNED.jpg

AKxP84R.jpg

Still in the shrink wrap, no less! The order form was in with it too, which says it shipped on 04/09/2005. 

Amusingly I also found the translation I printed out for the other Japanese version of AC that I ordered (I don't think an English release came out until April 2006).

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It's still in amazing condition considering I printed that out roughly 14 years ago. I would have literally been watching through the movie at the time whilst reading this.

Since I'm posting pictures of old school FF7 stuff I might as well throw up my OG FF7 game, given to me at Christmas 1997 by my dad. I believe my initial reaction was something like 'what is this?' as I actually wanted WCW Vs the World.

GW4cSpY.jpg

"Official Playstation memory Card recommended" - yes I would say so, unless you fancy leaving your PS1 turned on non-stop for about a month.

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KpI7KFH.jpg

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Like a dipshit my younger self drew on the back of the manual for some reason.

m1kBVN3.jpg

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8 minutes ago, Bigdoggsteel said:

The Wii U pad or even pro controller ruined BOW for me. I just always found the, so stressful and difficult to press buttons on. Maybe that's because of Zeldas UI though. 

Did any of you play it? What ye think 

I still have to play Link to the Past and everything after it, let alone the latest Zelda games 🤣 

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