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M-K

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Posts posted by M-K

  1. The two doctors were a bit odd. But perhaps teaching EFL has made me impervious to awkwardly phrased Asian-English dialogue. I found the romance far fetched but really charming.

    I quite like dodgy Asian translations - I have a Chinese dvd of Shaolin Soccer which has the best subtitles ever, much better than the cleaned-up Western release. But the guy who wrote To The Moon is Canadian, isn't he?

    I have no idea why the male doctor is characterised as a petulant teenager and the female one is like his mum.

    Still, if you enjoyed that, try Gone Home. It's a bit pretentious but very well done, a rather different way of delivering narrative in a game.

    Also, Brothers: A Tale Of Two Sons - that one I did find quite moving, even though it's an action game with no dialogue.

  2. If you don't mind a game that is primarily story driven with pretty limited gameplay (think The Walking Dead), may I recommend To The Moon.

    It came out a few years ago, but I only just came across it on gog.com.

    It is quite honestly the best story I've witnessed come out of a computer game. Moving, emotional, suprising, twisting.

    It really surprised me

    Games forums are full of people saying they cried over that one. I didn't, but it takes more than a badly written romance to get me going.

    When my wife made me watch My Girl this Christmas I laughed at the bit where Macauley Culkin got stung to death by bees. I looked over to confirm just how amusing it was - the way his glasses fell to the floor - and she was actually weeping!

    I thought the dialogue in To The Moon read like it was written by a child but the story concept was pretty good. Sort of Vanilla Sky meets Eternal Sunshine.

  3. South Park was really good after I got rid of Al Gore. I didn't die again in any fights, so I could just enjoy the story.

    I heard they censored the abortion scene in the console version. Not sure why that wasn't allowed but some of the other stuff was - the bedroom scene, the stuff inside Mr Slave's arse, Jesus shooting children with a machine gun...

  4. Lego games must be so easy to make. Maybe the first Star Wars one took a bit of thought, but since then all they have to do is license a movie or comic book and reskin the previous game. And when they've made a bunch of virtually identical games based on the same thing, they can repackage them together and call it a trilogy.

  5. Also if you're a fan of South Park then play The Stick of Truth, been playing it all week. Some real laugh out loud moments.

    I've been playing that. I love the way it looks and sounds exactly like the TV show but I'm not 100% sold on the gameplay.

    The entire thing is just wandering around a South Park diorama, looking at in-jokes, fetching items for various characters, and loads of tedious fights that are all exactly the same.

    Did you get past the Al Gore fight? I almost gave up on the game at that point - I got beaten so many times, it was no fun at all. Listening to him do his stupid speech over and over, then trying a new weapon or buddy character, only to die and have to repeat it... On about the 10th attempt I turned down the difficulty and finally squeaked past it.

  6. I've been playing Titanfall on PC this week - massively hyped up but it's genuinely really good. Meaty Call of Duty-style gunplay mixed with wall-running, jetpacks and giant robots. It plays a bit like Quake 3 crossed with Crackdown.

    My favourite bit is at the end of each match, when there's a frantic one-life-only dash for the dropship as the defeated team attempts to escape. It's probably the only game I've played where's it's actually fun to lose.

    Also on Xbox One, if anyone's got one of those, and coming to 360 in a couple of weeks.

  7. for me Fifa is also now end of life imo. there is just nothing that stands out year on year, and i can go back and play Fifa 09 and not worry about Fifa 13 or 14. maybe its just me, but Footy games just are the same apart from updated UI and improved game play

    I don't play football games any more, but I can imagine that it would be annoying to play now and have all the 2009 teams with players at the wrong clubs.

    Back in ye olde days, it was just Team A against Team B. Red vs Blue in Kick Off on the Amiga. Even when it got more sophisticated with Sensible Soccer, they didn't have the authentic player or team names, so you'd have to use your imagination.

    It was much better when you'd just have two identical teams, and the only difference would be the people controlling it. Now, if you pick Barcelona or Brazil or whatever you've got an instant advantage. The game becomes easier.

    I don't want to play as those teams but I'm at a disadvantage if I don't pick them.

  8. I really liked the first Ass Creed. It was so different and it looked amazing, plus all the sci-fi stuff was a genuine surprise.

    Second one spoiled it for me. The city design was crap - Venice has all these canals that are just too wide to jump over, so you rarely have a 'clean' route across the rooftops, you're always having to look for bridges.

    Brotherhood was probably the best one, I think. So much variety.

  9. That's the genius of the GTA series. Every update has seen some improvement or some cool new features that work brilliantly.

    Five and a half years between GTA IV and GTA V certainly didn't hurt. From San Andreas to IV was quite a long time as well, almost four years.

    Those games are massively expensive to make, too - a quarter of a billion dollars for GTA V. Call of Duty might not sell quite as many these days but it's much cheaper to produce and they get to do it every 12 months.

  10. Activision have got form, as far as killing off successful games goes. Guitar Hero was massive, then suddenly people got fed up of it and they offed it quite unceremoniously.

    Having a new CoD every year doesn't help. If they gave it a year off, they might be able to come up with some new ideas.

    There's still nothing else quite as good for having a quick blast with your mates. Battlefield is probably too confusing for the average player, and you can easily spend 40 minutes playing a single match. Up until this year pretty much everyone on my Xbox friends list played the latest CoD, but only one of them has played Ghosts.

  11. Haven't enjoyed a Call of Duty game since MW2, I tried Black Ops and it's one of those where you die if you stick your head out of cover at the wrong time, cannot be doing with games like that, plot was crap as well.

    Plot? I can't be bothered with single player CoD, but I loved those games in multiplayer on the Xbox. Black Ops was pretty decent, really. I liked the remote control cars - great for weeding out campers - and the laser-accurate Commando rifle. In MW3 I had my best kill-death ratio, about 2.5:1, so I enjoyed that one too, but then Black Ops 2 was all cartoony colours and I didn't like the maps or customised loadouts. Probably CoD fatigue as much as anything else.

  12. Completed the campaign on Call of Duty: Ghosts. It had a good storyline but the game-play wasn't challenging at all, even on Veteran difficulty. It's kind of cool playing as Riley (the dog), combat in space and combat underwater, but there wasn't enough of it.

    Ghosts is the first one since World At War that I haven't had the urge to try. I played every other one, but I thought Black Ops 2 was so ridiculous it completely put me off the whole series. The bit where you play as the terrorist and run around in turbo 'blood rage' mode, hacking people's heads off, was hilarious.

  13. That is unfortunate, does the difficulty matter for acquiring the weapons because I'll probably just put it on easiest setting and skim through it in a couple of days if so.

    I'm not sure - as far as I can tell you have to get gold medals to unlock the gear, but I don't know if the requirements for those change according to difficulty level. You get points for headshots, killstreaks, etc. I was hitting the gold medal targets about halfway through the levels on normal, so it isn't hard.

    Edit: bit the bullet and completed it last night. You get three choices at the end, each of which awards you a different gun for multiplayer, but I think I chose the wrong one. I tried restarting from the last checkpoint but it just shows the credits, so I'll have to do the last level again if I want the M249 (which I do).

  14. BF4's campaign is particularly stupid. The story makes no sense at all. At one point I was in a cable car which got shot down by a helicopter, leaving my team stranded in the mountains, grumbling about how they're all going to die in the frozen wasteland. Then in the very next scene they're driving along a road with palm trees. No explanation about how they got there.

    Really dumb AI too. I tried flanking some enemies once, managed to get pretty close while my team kept watch from the top of a hill, and it was going okay until my team started shooting for no reason. So then every enemy was alerted and all started shooting at me with 100% psychic accuracy, even though they hadn't ever spotted me.

    Unfortunately there are some multiplayer weapons you can only unlock by finishing the campaign.

  15. I spoke too soon - Battlefield 4 has corrupted my save on the penultimate campaign level, so it crashes on the loading screen. Seems to be a common issue, and the only fix is to restart the entire level, which I can't face doing because it took ages and wasn't much fun. What's the point in having 'cloud saves' as well as local if there's no backup? And why only one save slot?

    Sticking to multiplayer now.

  16. Sounds good, always loved horror games ever since the first Resident Evil, I nearly hit the ceiling the first time that zombie jumped out of the wardrobe. In hindsight it wasn't that scary a game, they are much better these days.

    Are you on the PC version of BF4?, I've read it's the multiplayer on there that people were having problems with.

    I'm not sure if I've ever been genuinely scared by a game. Outlast made me jump quite a few times, which usually results in losing control of the mouse, pointing the camera at the ceiling and trying desperately to figure out which way is up.

    Slender is worth a look, if you haven't seen it already. It's free.

    Also, PC version of BF4. I've read about some of the issues people are having but I've never encountered any of them myself. I stuck all the settings on 'ultra' and it runs perfectly. Had to switch on vsync to stop the screen tearing, as it was going way over 60fps. But then some people are saying it barely works at all...

  17. Just finished Metro: Last Light, brilliant Russian post-apocalyptic first person shooter set in Moscow's Metro system after the bombs have dropped. Really dark and gritty game with a good storyline. Best played in a dark room with headphones on, I crapped myself a few times playing this. Will be playing the prequel Metro: 2033 very soon.

    Battlefield 4 was going to be my next purchase but I've heard it's buggy to the point of being unplayable so may wait on that one.

    Try Outlast, if you enjoy crapping yourself. You're pursued by psychos in a pitch dark asylum, looking through the night vision screen of a camcorder, waiting for things to jump out of the blackness.

    I've had no major problems with Battlefield 4. It crashed once after a cutscene in the campaign mode but other than that it runs as smooth as butter.

  18. The breadth and scope of GTA5 is unlike anything I've seen. Assuming this is the PS3 and Xbox360 pushed to their limits I can't quite get my head around what the PS4 and Xbox One are going to be capable of.

    It's incredible, isn't it? I've no idea how they've got that level of performance out of eight-year-old consoles. It's so densely packed, too, and the little details are fantastic - like your character taking out the garbage in the morning when you load up a save.

    I've just been pottering around, soaking up the scenery, shooting dogs on the beach, that sort of thing.

  19. You've absolutely got to try Brothers: A Tale Of Two Sons, which is a downloadable game on the Xbox and coming soon to PC and PS3.

    It's about two kids who go off on adventure to find a cure for their dying dad. You control them simultaneously, one with each thumbstick, which is pretty unusual and works well. But it's the story that makes it really fantastic, even though there's no text and the voice acting is in some made-up language. It brought a tear to my eye at the end, and I'm the kind of hardened cynical bugger who laughed when Leo finally slipped under the water in Titanic (apologies for the spoiler there).

    The director is a Swedish filmmaker, and the storytelling and artwork are beautiful. It's about three hours long, so very much like a film. Don't look at any reviews, just try it - it's possibly the most moving videogame I've ever played.

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